![]() ![]() When combined with the MMM combo, it is especially effective against roaches, Ultralisks, stalkers and even deterring colossi to an extent. Given its firepower, siege tanks are also popular with marines and marauders, providing artillery support for both defensive and offensive roles. Siege tanks are strong against marines and hydralisks, and weak against thors, immortals, zealots and zerglings. The siege tank bobs slightly when it stops moving. It is also highly vulnerable to air units. This "dead zone" leaves the tank vulnerable to attacks by melee units. ![]() While in "siege mode," the tank cannot fire at "point-blank" range. The siege tank continues to function as it did in previous games with the dual tank and artillery modes, except it doesn't require as much support as is needed in the original StarCraft. ![]()
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